Find The Needle Patch Notes: V15.4 and Earlier
Find The Needle patch notes in one place: V15.4 Mr Balance, V14.1, V13 and the launch build, with the economy and order changes that matter.
Find The Needle launched into Early Access on November 6, 2026, and patched three times in four days. That pace is good for the game and hard on guides. This page collects the changes that alter how you play.
V15.4 "Mr Balance" (November 9) is the patch most guides are still catching up to.

V15.4 "Mr Balance" — November 9, 2026
Fewer, cleaner orders
The campaign now runs 16 orders instead of 20. Orders for wrapped bales, reinforced panels, pet hay boxes and bioplastic were removed; the items remain, but they are no longer required for progression. Stage 1 asks for fewer materials, no order demands a product and its own ingredient at once, and The Dairy now wants wrapped bales plus straw panels.
Delivery pays as you load
Truck deliveries pay as you load, with the 25% bonus paid per delivery instead of at the end. Total rewards are unchanged, but cash arrives earlier. Old saves keep working.
Upgrades cost money
Once a tech card is unlocked, you can buy any level with money; the order gate is gone. Two exceptions still need materials: Extend Shed and the skyline crane claw and winch. Prices rose to compensate — belt motor levels 6–8 cost $13,000 / $19,000 / $28,000, and crane claw and winch run $13,000 to $38,000. Crane sections need 1 hay rod instead of 2, and hay lifts, stairs, wrappers, lamps and the needle socket are money-only. Garden Centre machine materials are halved.
The economy loosened
- Buyers take three times as much at full price.
- The selling stand will not go below 70% of base value.
- Eco bricks, pulp, sugar sacks and fuel discs sell for more.
- Ingots are worth $30 instead of $3, and need 2 iron or copper instead of 5.
- Wire spools and motor cores are worth roughly 10× more.
- Metal products now have buyer limits too.
Power and building got cheaper
- Electricity is $30 instead of $90; the first hay generator costs $60, the second $80.
- A panel press draws 1 kW instead of 5, a smelter 4 kW instead of 8, a Mk I depot drone 0.5 kW instead of 2.5.
- Conveyors cost $5/m instead of $8.
- Shed level 1 is $200 plus 1 straw panel (was $1,000 and 20); level 2 is $1,500 and 15, level 3 is $4,500 and 30, with two new levels up to 100 m.
- Depot drones cost $600 plus 4 straw panels, first one free; capacity is 3 / 6 / 12.
- The T junction is the first splitter, at $60.
Quality of life and fixes
The patch adds a night brightness slider, a scrap-jam toggle, blueprint copying, achievement pop-ups and a new-game screen that shows pile type, duration, order count and needle frequency together. Order cards now say "pays as you load". It also fixes memory leaks, items falling through the world, and blueprint and conveyor bugs.
One naming note: the Pelletizer is now the Hay Bricketizer. Old guides still use the old name; see the hay products guide.
V14.1 — November 7, 2026
- Depot drones cost only money: $750 / $1,130 / $1,690 after the free first unit.
- Shed expansion needs only straw panels plus money.
- Scan batch size and scan speed levels 1–3 no longer wait on orders.
- Belt level 5 unlocks with eco bricks.
- Large-pile orders no longer require needles; small and standard piles still do.
- Driving the crane yourself is twice as fast; the shed door countdown is 2.5 hours.
- Machines no longer eat items, and recipe swaps no longer destroy materials.
- Sandbox gained a no-orders mode.
V13 — November 7, 2026
V13 was the economy rescale. Hay value rose 25%, and bales, eco bricks, slabs, discs and sacks rose about 69%. Order sizes fell roughly 40%: eco bricks 300 (was 480), wrapped bales 70 (was 120), straw panels 25 (was 40), pulp 325 (was 540). The first compressor and its blueprint became free, the panel press blueprint dropped to $400, and loose hay got its own buyer, paying full price up to 6,000 strands/min.
Launch build — November 6, 2026
The release changelog set the structure: five stages (Dairy, Garden Centre, Paper Merchant, Builders' Merchant, Engineering Works), originally 20 orders, 24 needles that buff every machine, and hay piles containing 20+ kinds of iron and copper scrap. It defined the machine chain — panel press (four bales into one straw panel), smelter (scrap to ingots), fabricator (ingots and bricks into parts), assembler, sugar cooker, bioplastic reactor, fibre spinner, carbon kiln and biogas digester. The machines and tech tree guide explains where each sits.
FAQ
What is the latest Find The Needle patch?
V15.4, "Mr Balance", released November 9, 2026.
Did V15.4 break existing saves?
No. The notes say old saves continue to work.
Why is the Pelletizer called something else?
The launch changelog renamed it to the Hay Bricketizer.
Sources
Official source: Steam announcements for App ID 5160800, checked November 14, 2026.
Related Find The Needle Guides
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A practical opening route for Find The Needle on Steam: what to dig, when to sell, which upgrades to buy first, and the mistakes that stall new factories.
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More Find The Needle Guides
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How to install the free Find The Needle demo, what the Steam demo build includes, what it leaves out, and whether progress carries into Early Access.
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Answers to the most common Find The Needle questions: release date, price, demo, Early Access, multiplayer, Steam Deck, needles, playtime and mods.
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